NOTES FOR PS1/EXE
This is the executable format used by the Sony PlayStation (PSone), a
Mips R3000 based gaming console which is popular since the late '90s.
Support of this format is very similar to the Atari one, because of
nostalgic feelings of one of the authors, but this format maybe serves a
practical purpose.
Packed programs will be byte-identical to the original after
uncompression.
Maximum uncompressed size: ~1998848 bytes.
Notes:
- Normally the packed files use the same memory areas like the uncompressed
versions, so they will not override other memory areas while unpacking.
If this isn't possible UPX will abort showing a 'packed data overlap'
error. With the "--force" option UPX will set a few 'bytes higher' loading
offset for the packed file, but this isn't a real problem if it is a
single or boot-only executable.
Extra options available for this executable format:
--all-methods Compress the program several times, using all
available compression methods. This may improve
the compression ratio in some cases, but usually
the default method gives the best results anyway.
--no-align This option disables CD mode 2 data sector format
alignment. This will slightly increase the compression
ratio, but the compressed executable will not work
when started from a CD.
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